For the past two days, the website was partially available and mostly offline due to the issue that occurred during the upgrade process to the new version of CMS.
The issue was affecting only a small amount of websites and it seemed completely harmless. 

It's still unknown what is the cause of failed installation.

While the backups are always there and could've been restored immediately, there was an issue with getting the backup in the working condition due to another problem. This took an extra day to fix.
This is, for sure, a lesson learned: Regardless of how seemingly harmless the update is, it should always be tested first before being released live.

We're back in order now and we still have all the upcoming tutorials and goodies for you!

We're glad to announce that WinDesktop Spotlight 0.9.5 is released.

This update was primarily released to address the issues caused by the removal of the Public folder functionality by Dropbox.
However, numerous critical issues related to the stability were fixed as well.

Unfortunately, since the tool relied on Dropbox server for updates, you will have to update manually.
Compared to the last version, this release is more stable and recommended.

While it works completely as expected on Windows 10, keep in mind that WinDesktop Spotlight is still in beta.
Some issues regarding the app functionality are to be expected.

In case that Microsoft does not implement the ability to use Spotlight Images on desktop backgrounds,
we'll be looking forward to developing this application further.

Discuss this version on our forum or our Discord server.

Download the new version here.

Full Changelog :

v 0.9.5
25. August .2017
Changes :
- Changes to code made to support the shutdown of Public folder by Dropbox
- Tweaked tooltips, text and fixed some typos
- Added an Close button on the Package Update Window
- Updated some Window layouts
- Added new log entries when image folder is empty and when app can't find the spotlight folder
- Updated Credits.txt

Fixes :
- Fixed a crash during Package Update Check
- Fixed an issue that could cause a crash if an image file is valid but empty
- Fixed an issue that caused crash on DoubleClick event if there were no files in the main grid
- Fixed an issue that caused crash on systems that have no Spotlight folder
- Fixed an rare issue that caused crash on Windows 7 if there were no tasks in TaskScheduler
- Fixed an issue that caused crash in SetRandomBackground if first setup wizard was not completed prior

In Resident Evil Revelations 2 you can control multiple characters. One of them holds the Flashlight while the other has the firearms.
At first, it seemed that this is just a fancy way to solve the "holding flashlight" problem, but it turned out that the Flashlight actually has a function.

In this case that was the extra loot. While the player Controls the Moira (Character) who holds the flashlight, they can occasionally see the glow in the level.
By pointing the flashlight in that direction by holding the right mouse button, the game will reveal the loot that was shining. This can be anything from bullets to gems. 

Otherwise, this loot is not will not be visible or discoverable. 

I find this mechanic quite cool. While some games will attach the flashlight to suit or require you to hold it, preventing you from holding weapons, in this game you can easily switch to another character and control the flashlight by moving the cursor and the camera. Besides, it seems like a decent solution for looting and it matches the dark horror atmosphere perfectly. 

On the other hand, the other character only has a blunt weapon, meaning that you don't have a gun ready when an enemy rushes towards you. You feel more vulnerable. Even though the game will take the control over the other character, it's you who is almost defenseless. To be fair, the flashlight can blind the enemy but you will not be able to kill most of them with your weapon from just a couple of hits, on normal difficulty.

Quite cool. Take a look at this video for example of this mechanic in the actual game:


Until next time,
Founder of Digital Hamster

The Forum and the Blog section of the website are now up and running!

On Forum you will be able to get support for general inquiries regarding our products.
You can also chat about development or other topics with other users.
We will showcase upcoming projects over there and also notify you about the changes regarding the new versions of the released products.

Forum is open for Public, which means that you can post there without registering.
However, users that are not registered will have to input their name every time they post, alongside completing the Captcha. You also cannot edit your posts as a guest user.

Blog, on the other hand, will be used for more relaxed posts about development, services, and other various things. We will also post various announcements and notifications.

We will also post various announcements and notifications for you to read here. 

Recently we started updating our "Learn" section of the website, where you can read tutorials about various software.
Right now we're doing a round of Unity tutorials, but we're hoping to expand this to Blender for 3D modeling, texturing etc. 

Stay in touch ;)


Founder of Digital Hamster.